
Shuffle Me
Card game with a very deep Avatar Customization and engaging Card Battle mechanics. The game is fully original. Everything is made by hand. Sometimes we add references to Anime Shows and other TV Series that we like the most.
And yeah... EVERY SINGLE ACTION IS ANIMATED
| Updated | 17 hours ago |
| Status | In development |
| Platforms | HTML5, Windows, Linux |
| Rating | Rated 3.5 out of 5 stars (52 total ratings) |
| Author | Sifa |
| Genre | Card Game |
| Made with | Godot |
| Tags | Animation, Anime, Character Customization, femboy, No AI, Roguelike, transformation, Transgender, Traps |
| Content | No generative AI was used |
Download
Install instructions
extract and run .exe
Development log
- Shuffle Me v0.2.4 Nose and Eyes TF - Small Update17 hours ago
- Shuffle Me v0.2.3 - Skirts - Regular Update8 days ago
- Shuffle Me v0.2.2 - Zoom, More Lewd Actions, Bug Fix15 days ago
- Shuffle Me v0.2.1 - Difficulty - Small Update44 days ago
- Shuffle Me v0.2.0 - The Arena Update58 days ago
- Shuffle Me on Godot Engine is finished and fully Animated91 days ago
- Shuffle Me - Full VersionSep 12, 2025
- Shuffle Me v1.2.1 - Public - Locked in Cage :OAug 22, 2025






Comments
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It won't let me start over from the begining
I'm not sure if you mean this thing, but we have a small issue with the new game. To start a new game you need to go to main menu and start it again... Going to fix it soon
Trying to play / run the game on the browser version literally doesn't work at all, at least on mobile / Android the bar will load but then it would just stay on the Godot engine screen so unless it needs 30 minutes for anything else to load, I'm going to go with it's not functional unfortunately
I feel like there's a balance issue and I don't see how to enjoy the game. If you make a defensive deck which removes stress/arousal and protects you from tf, then the game infinitely switches between the two fucking and the opponent's health rising to infinity, and if you make a good combo deck, you lose half your battles to reset your stress/arousal as fast as possible, then beat them in 1-2 turns when possible, which will win you the run, sure, but you barely see anything happening
Yeah. There are some issues with that. Though I created the game with one idea in mind: "Player should lose sometimes". But it seems that I separated "losing" into too many steps. Losing starts affecting you only after several losses. Though when you lose several times in a row in deckbuilding game - you feel bad. Yeah, enemies get new cards that can affect you in some different ways. But still, there is no much joy in losing.
Next update I want to add more cards, like 10-20 new cards. And rebalance enemies with the new cards in game. And try the idea where you Transformation partly affected not only by enemy damage, but also by the cards you are using. There are gender icon on cards not just to fill the empty space. The game is already gathering EXP points based on what card player uses, just we haven't implemented the systems where these EXP points will be utilized.
In the current build though, the idea is to balance stress/arousal with the damage dealing combos. You can't focus on dealing damage only, though you can't focus on defensive only too. For me the best build is on Flow (when cards get bonus power each turn). But it becomes too simple fast. The most interesting build is on the red Burst cards. But it's quite hard to control. But it's fun how you're always on high stress/arousal, but somehow you manage to win.
The problem is that there are not enough cards yet. also amount of cards in hand will be increased too. So I hope it will be better in the future.
To avoid combats lasting for too long and the player feeling stuck in loop if the deck doesn't have a payoff yet, I would also recommend to make sure the enemy frequently buffs themselves or debuff the player, to put a clock on the combat (like, it probably should never last more than 10 turns?)
Also It says there's no Images in the packet for me...
what?
Im playing on Android using JoiPlay. When I downloaded the windows version. There was no image packet.
Your packet:

Others Packet:

This Needs an Android Version.
Great game hopefully there is plans to add more tfs points to the already existing limit of 320 and hopefully we get full gender swap
i really liked the game but since the arena update the balance is just off and i feel like it is nearly impossible on Normal. The change that you lose the round when stress or arousal are 10 combined with all the numbers and how much you reducing the values compaired with how much damage you make per stress or arousal and how much you heal your enemy when reducing stress and arousal is atleast in early game after like the 3-5th round not fair. Maybe its just a skill issue but im looking forward to new updates.
Get this on android asap
I won this game from the first try on medium difficulty by choosing and playing random cards. I highly recommend you increasing the penalty for getting more than 10 stress or lust, now it doesn't look dangerous at all (relevant for version 1.2.1).
I liked the game in general, the style is cute, the idea is funny and this kind of tactical gameplay can potentially be very exciting.
Doesn't work for me.
Screen goes black when you get into your first combat and there's a button for a combat tutorial that you can't close and doesn't respond.
When you start playing, just click through and see if the combat works for you before you waste your time customizing a character.
the game is bad because you can't download it (this is my opinion) because it's in English
Bro there is a download button, are you blind?
He said in his opinion, are YOU blind?
when I wrote the comment, there was no button
There would probably be LESS people offended if the entire game was $3 instead.
Sometimes I think the same ...
Though with new itchio politics I don't expect much from itchio, unfortunatelly...
Why do the screenshots show a paperdoll when the game features an ad for Patreon instead? It feels like half the rewards are missing. The screenshots set expectations that you will see your character getting transformed, it feels like you get cheated when the game fails to deliver what the screenshots show.
The game itself is fun. I like how the deckbuilding works, how you need to balance Stress/Arousal while also trying to get some synergy going.
I suggest updating the screenshots to hide the right panel on all but the first, to put emphasis on the card game instead of the premium feature.
Well, the dev has released the full previously-patron-exclusive version onto itch directly (due to piracy, not these sorts of complaints), so you can enjoy the game as advertised now!
:D
important features are paywalled locked by a dev that is a patreon milker.
The customization features are locked behind a paywall >:(